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UpdateClient 1.60.4

Richer combat and interface audio

New

  • A new Sound settings tab provides separate controls for master, music, and effects volume.
  • Damage, critical hits, misses, dodges, and blocks now have distinct effects. Confirmed footsteps and potion drinking are audible as well.

Changed

  • Normal and critical hits choose from separate sound sets without immediate repeats, making fast combat sound more natural.
  • Excessive hover and window open or close sounds were removed. Interface audio now focuses on deliberate clicks and notifications.

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