Changed
- The countdown in the death window moved to the “Wait for revival” button — that is the time after which you get up.
Fixed
- Stairs and ropes work even when somebody is standing on the far side — you come out on a free tile next to them. Before, a monster wandering under a rope was enough to strand you on a floor with no way back.
- You can also use a rope with a monster, another player or an item sitting on it — the tile action now shows up in the right-click menu, the same way it does for a depot under your feet.
- Monster shadows from the floor below no longer fall onto the floor you are walking on.
- Click-to-move gets you out even when the only free tiles around you are the diagonal ones. Your character used to simply ignore the click there, although the keys worked.
- Identical items now merge into one stack when you pick them up and when you put them down — including dragging one straight onto a pile already lying there. Until now only two stacks already inside your backpack would merge.