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UpdateClient 1.86.0

From Novice to profession

New

  • A Novice completes the first stage of progression at Base Level 10 and Job Level 10. A bar that reaches its cap shows MAX and stops accepting experience. Once both levels are ready, the System automatically adds a profession-choice quest to your journal and tracker.
  • Clicking the quest opens the choice of Knight, Archer or Mage. Before deciding, you can inspect the complete trees, skill descriptions, equipment requirements, level gates and costs. The choice is permanent; you keep both level 10s and all earned points, and progression continues from there.
  • Every profession now has three equipment paths with separate DPS and support or healing lanes — 36 skills in total. Knight chooses between one-handed weapon and shield, two-handed weapons and dual wield; Archer between bows, crossbows and thrown weapons; Mage between wands, staves and magic books. You earn tree points with further Job Levels.
  • The greatsword, throwing knife and magic book join the game, while the staff becomes a two-handed weapon. Skills enforce the correct weapon, hand setup and ammunition; area attacks, taunts, slows, wards, healing and buffs let every path be built for offense or team play.

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