New
- Each server shows how many channels it has and how many players are online, and each channel on the character screen shows how many are playing there.
Changed
- The server list refreshes itself every few seconds. You no longer have to switch the selection to see the current state.
- A server's name now comes from the server itself, so renaming a world no longer needs a new client release.
Fixed
- A server's status no longer lands on the wrong row. When you switched quickly, a late reply from a server that was down could mark a working one as offline; each address now answers only for itself.