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UpdateClient 1.131.2

A steadier picture

Changed

  • Video settings are finally remembered: fullscreen, vertical sync, the frame cap and the frame-rate and latency counters all come back the way you left them. The counters no longer switch themselves back on every time you open the settings.

Fixed

  • The ground stopped rippling as you run. Tile edges hold still now — most visible on stone paving, where the seams used to crawl with every step.
  • Moving monsters no longer show a thin stray line along their edge. Slimes were the worst offenders.
  • The name and health bar above your character no longer jitter while you walk or after a jump to another tile.

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