New
- Dungeons: enter through an NPC in the “Dungeons” tab — alone, or as a party leader with the members standing nearby. Every group gets a dungeon of its own where defeated monsters stay dead, and defeating the boss completes it.
- Every dungeon has a level range and a daily entry limit. When it is done everyone gets the same reward, the boss's loot is shared by the party's loot rules, and a summary window shows the run's statistics and who got what.
- Dying in a dungeon sends you back to its start. Logging out does not throw you out — you come back in after logging in while your party is still inside (alone — always, until you leave it).
- A reward that does not fit your backpack goes to your depot. If the depot is full, it waits there unseen and shows up once you make room.
- Inside a dungeon, the panel with the clock, the bosses left and the way out can be dragged and collapsed by its title bar like “Quests”; once closed, the dungeon icon in the menu brings it back.