Changed
- You can no longer attack anything on another floor, nor be attacked from there. The battle list shows only monsters on your level, and a selected target is dropped when it changes floor.
- Characters on other floors are now drawn as silhouettes only — no names, health bars or right-click menus. A click lands on the tile on your own floor instead of something you could not reach anyway.
Fixed
- A character on another floor no longer blocks your way. A monster standing above or below you used to be able to bar an empty tile.
- A monster nobody was watching for a while comes back where it stood, with the health it had. Walking away used to be enough to send it back to its spawn point at full health.