Smoother map
Changed
- The map draws faster: fewer hitches when crossing between parts of the world and in large towns.
- The nearest parts of the map load first — fewer empty patches at the edge of the screen when moving fast.
- Stepping under a roof or out from under it no longer makes the game stutter in large towns.
Fixed
- The game no longer stutters every few seconds while health or mana regenerates.
- Characters, monsters and NPCs that overlap are drawn in the right order: the one standing lower is in front.

