News
Changes to the game, straight from the Hertagon team.
- Update
Torches
A torch takes the light slot and lights your way underground and after dark. Light it and put it out from the context menu — including while it lies on the ground right next to you. Read more Client 1.89.0 - Update
A fresh start without the tutorial
The previous tutorial, its map, quests, and characters have been removed. New characters now begin directly on the main map, while characters left on the retired map are safely moved to its starting point. Read more Client 1.88.13 - Update
Better backpack and deposit management
The backpack and deposit can now be sorted by slot, type, name, or stack size. Type sorting groups consumables, weapons and ammunition, gear, socket upgrades, and other items. Read more Client 1.88.12 - Update
Beware of charging goats
Every 7 seconds, a goat has a 25% chance to begin a five-tile charge, even while passive. An orange danger lane and a one-second cast bar warn you in time to move aside. Read more Client 1.88.11 - Update
Cleaner ambient speech
Orange NPC and monster idle speech now shows only the message itself. The entity name is no longer repeated above its head. Read more Client 1.88.9 - Update
Cleaner incantations
Incantations above players now show only the name of the used skill. The character name is no longer repeated in the same message. Read more Client 1.88.7 - Update
Target following and a livelier world
Battle List now has six sorting modes and a Follow Target toggle. When enabled, your character automatically approaches a selected monster or player and keeps pursuing a moving target; manual movement immediately takes control. Read more Client 1.88.6 - Update
Readable hits and stable movement
Whirling Blades now presents every real strike through the standard damage number or regular MISS, DODGE, or BLOCK feedback, at the sequence's rapid cadence and without a combo counter. Read more Client 1.88.5 - Update
True Whirling Blades sequence
Each of Whirling Blades' eight slashes is now resolved as a separate hit. Individual strikes can miss, be dodged, or critically hit, while landing the full sequence preserves its existing combined ATK value. Read more Client 1.88.4

