News
Changes to the game, straight from the Hertagon team.
- Update
Smoother panels and chat
New panel windows open on a shared grid with even margins. If a spot is occupied, the client arranges panels beside one another instead of stacking them. Read more Client 1.60.3 - Update
Clearer interface scaling
The interface and entity bars can now be set to 100%, 150%, or 200%. At 100% pixel art keeps its original size, while the larger settings upscale it with crisp, hard edges. Read more Client 1.60.1 - Update
A new patch notes window — written for players
The patch notes window finally talks about the game instead of the code. Instead of file names and version numbers you will find what actually changed in the world: new areas, monster behaviour, combat rules, fixed problems. Read more Client 1.60.0 - Update
Combat: miss, dodge, block and critical hits
Every attack now resolves in one of five ways, and you can see which above your character: MISS when you do not connect, DODGE when the target slips aside, BLOCK when a shield stops it, a golden number on a critical hit, and a blue mana loss when a mana shield absorbs the blow. All of that used to collapse into just two labels. Read more Client 1.59.0 - Update
Bosses: markers, health bar and summoning
Exceptional monsters now carry clear [BOSS] and [EVENT] markers in their own colours — you can tell at a glance what you are taking on. The same markers show up in the battle list. Read more Client 1.58.22 - Update
Floors are properly separated at last
A character on another floor no longer blocks your way. A monster standing above or below you used to be able to bar an empty tile. Read more Client 1.58.18 - Update
Monsters that hold their ground
Some monsters now stay put — they will not patrol, chase or flee. The training dummy is the first of them: you can practise on it in peace, because it stays exactly where you found it. Read more - Update
Travel between maps and profession rewards
Passages can now carry you to an entirely different map, not just to another spot in the same land. The world is no longer a single piece of terrain. Read more

