News
Changes to the game, straight from the Hertagon team.
- Update
Guilds
You can found a guild — for good, not for one session. It costs 1,000 gold, holds up to 50 characters and stays together no matter which channel you play on. The "Guild" tab is in the Community window. Read more Client 1.81.0 - Update
Holy Light lights up the night
A new spell: Holy Light. Cast on yourself, it lights your surroundings 3 tiles around for 3 minutes. Every recast before the aura fades widens it by one tile, up to 5. It costs 20 mana and comes back after 5 seconds. Drag it from the Library onto your hotbar. Read more Client 1.80.0 - Update
Target a monster without walking up to it
Left-clicking a monster now only targets it. Until now the same click also sent your character to its tile, so picking a target from a safe distance ended with you walking straight into melee. Read more Client 1.79.1 - Update
Bows finally shoot
The shortbow, longbow and crossbow now work as weapons. Each has its own reach (4, 6 and 5 tiles), so you can hit monsters before they reach you. Read more Client 1.79.0 - Update
The Library opens again
The Library window would not open for any character — neither by button nor by hotkey. It works again, along with the Character, Skills, Professions, Bestiary and Quest Log tabs. Read more Client 1.77.2 - Update
Library and legacy-character recovery fixed
The Library and quest log can be reopened immediately, including during a client update. Read more Client 1.77.1 - Update
Tutorial island leads to the mainland
A new tutorial leads from the first steps through inventory, combat, progression, trading, bank, depot, travel, and a safe recovery after death. Read more Client 1.77.0 - Update
Name and health bar return to a fixed height
A monster's name and health bar once again sit at a fixed height above its tile rather than above the top of its artwork. On larger monsters such as the Orc or the Cow they may overlap the body because of it. Read more Client 1.76.4 - Update
Monsters stand where you see them
The Thief and the Cow are no longer drawn beside the tile they actually stand on. Every monster now stands exactly where you see it, whatever the size of its artwork. Read more Client 1.76.1

